I am a programmer studying at DigiPen Institute of Technology. I will graduate in 2022 with my ‘Bachelors of Science in Computer Science and Real-Time Interactive Simulation’ degree. Project-wise I have worked on making games and game engines at DigiPen on programmer-only as well as multidiscipline teams. I am mainly a C and C++ programmer, but I also enjoy helping my game-designer friends with their C# scripting for their Unity prototypes.